Hello, Operators! We have prepared some updates for you!
Do not forget that there is a giveaway for your ideas, I will also be glad to hear all your feedback and wishes in our discord.
CHANGELOG
NEW
- The bot follows where you specify with the “move to” command.
- Bot. Increased bullet spread.
- The bot refills ammo from supply.
- Bot says if ammo runs out.
- The bot stops the dialogue if contact with the enemy.
- Monsters attack the player more often than the bot. Previously, it could be that the monster concentrates only on the bot and you can stand aside and do nothing.
- Friendly fire reduced by 3 times (was full weapon damage before).
- Added a circular battle cry reload indicator.
- Reworked interaction with objects, now the text with the name of the object and the caption “E to interact” appears when you look at the object.
- Added hit direction indicator.
- Added reload sound on the pistol.
- Added blood effect from monsters hitting a player or bot.
- Added location “cave entrance”.
- Map optimization.
- Added screen resolution settings.
- Keys in the hud (first aid kit, grenades, etc.) are displayed in accordance with the selected keybindings.
BUG FIXES
- Fixed a bug with the map that location markers do not appear after death.
- Other players can’t hear the “Move here” command.
- Fixed a bug when a player after death could quickly crawl with a shift or crouch.
- Fixed a bug that the player can walk after death if the WASD is held, and does not fall immediately.
- Player can’t reload if knoced down.
- Jobak behavior fixed.
- Car siren activated once.
- The lighting ammo is not replenished from the suplly on client.
- Weapons on the server hang in the air at the start of the game.